class ColorOverview
Use system colors such as Color.blue, or build one from components with Color(red =, green =, blue =).
Text("Done", modifier = Modifier.foregroundStyle(Color.green))This is the Kotlin form of SwiftUI Color: SwiftUI documentation. In Swift it reads:
@frozen struct ColorTopics
Creating a Color
fun ColorView(color: Color, modifier: Modifier = Modifier)
Initializers
constructor(hue: Double, saturation: Double, brightness: Double, opacity: Double = 1.0)
constructor(colorSpace: Color.RGBColorSpace = Color.RGBColorSpace.sRGB, red: Double, green: Double, blue: Double, opacity: Double = 1.0)
constructor(colorSpace: Color.RGBColorSpace = Color.RGBColorSpace.sRGB, white: Double, opacity: Double = 1.0)
constructor(name: String)
constructor(resolved: Color.ResolvedHDR)
constructor(resolved: Color.Resolved)
constructor(colorSpace: Color.RGBColorSpace = Color.RGBColorSpace.sRGB, red: Float, green: Float, blue: Float, opacity: Float = 1.0f)
constructor(color: Color.Resolved, headroom: Float? = null)
Type properties
val accentColor: Color
val red: Color
val blue: Color
val cyan: Color
val gray: Color
val mint: Color
val pink: Color
val teal: Color
val black: Color
val brown: Color
val clear: Color
val green: Color
val white: Color
val indigo: Color
val orange: Color
val purple: Color
val yellow: Color
val primary: Color
val secondary: Color
val sRGBLinear: Color.RGBColorSpace
val sRGB: Color.RGBColorSpace
val displayP3: Color.RGBColorSpace
Methods
fun exposureAdjust(stops: Double): Color
fun mix(rhs: Color, fraction: Double, colorSpace: Gradient.ColorSpace = Gradient.ColorSpace.perceptual): Color
fun opacity(opacity: Double): Color
fun headroom(headroom: Double?): Color
Types
class Color
class RGBColorSpace
class Resolved
class ResolvedHDR